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      <title>Niagara与Material</title>
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      <author>19398561589@163.com (胡宇琛)</author>
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        <![CDATA[<h1>Niagara与Material</h1><p>Author: 胡宇琛(19398561589@163.com)</p>
        
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Niagara与Material
</h1><h2 id="sprite-rendering-的-alignment">
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Sprite Rendering 的 Alignment
</h2><p>Sprite Rendering 的 Alignment（对齐）是非等比拉伸的黄金搭档。简单来说，Size 决定了粒子被拉得有多长，而 Alignment 决定了这个长条朝哪个方向转。特效优化和动态模糊，经常会用到这里的底层逻辑。</p>
        
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